Page Fellowship
The Ealdormere Page Fellowship is an organization of youths in Ealdormere. It serves as a tracking and recognition system for what youth do within the Kingdom and the Society at large.
Members of the fellowship are called Pages. In addition, there are several ranks within the Fellowship based on hours of service.
Purpose of the Fellowship
To promote the involvement of youth ages 17 and under in the SCA
To encourage study of pre-17th century history
To encourage pursuit of arts and crafts
To provide recognition for youth who are consistently involved in the kingdom
Rules and Guidelines
All youth of the Kingdom, under 18, are welcome to participate in the Page Fellowship. Membership in the Society for Creative Anachronism is NOT required.
There is no fee to join the Page Fellowship. It is expected that the parent/guardian will support their youth by providing the supplies, gear or garb needed to participate in the SCA. Contact your local group to see if loaner items are available in your area.
Pages are expected to conduct themselves in a respectful and courteous manner, and follow the rules of the SCA, including listening to Marshals, making an attempt at pre-17th century clothing at events, and not violating any SCA policies for safety, bullying or harassment. Youth Officers or Marshals have the right to remove a Page from an activity and the youth will not earn credit hours.
Joining the Fellowship
To be part of the Page Fellowship, prospective Pages must simply log their first activity in the Google Form. Only a single hour is required to join. Once a Page has their first activity logged, they are automatically considered part of the Fellowship, and can continue to log subsequent activities.
Advancing in the Page Fellowship
To advance in the Page Fellowship, Pages are required to log a certain number of activity hours. When a Page completes all the requirements for advancement, they will be invited to receive a scroll of achievement at the next convenient court.
There are three levels that can be achieved in the page fellowship:
Messenger: After 40 hours of activity hours are logged.
Warden: After 80 hours of activity hours are logged
Reeve: After 120 hours of activity hours are logged
In the moving up ceremony the new roles of each level may be mentioned in the ceremony as well as in the scroll:
A messenger would pass word to others. Youth at events might choose to help run to let kids know when youth activities are to begin, or try event heralding.
A Warden would historically protect something (like a forest, a herd of animals, or a village). Youth at events might choose to help attend royalty or baronial nobles, or offer to hold a spear in court.
Reeves were responsible for governing villages, and taking a leadership role. Youth at events might choose to take on volunteer roles and lead activities, such as classes, help marshals with youth marshal activities, or coordinate groups of youth volunteering.
See Also